Hello I am creating a [url =
http://pokelib.sf.net] game [/ url] and I have been researching the best game engines for C#, and my attention was finally turned to Jade.
I want to port the game to other operating systems, so I was wondering whether Jade 2 will support OpenGL and when will the first release be(approx.).
I was also wondering if I start with Jade1.1, how hard would it be to convert my project to Jade2.0?
Thanks in advance.
PS: I posted in Spanish, because I read that the developers are from Spain. Oh, I was very surprised to find the documentation in PDF format... It is quite useful for a beginner in the scheduling of games. I appreciate it.
Hello,
You posted in Spanish but not all of the developers are Spanish, there are people from other countries, so the forum and the sources are in English, and that is the language we use to communicate
Support for OpenGL is among the things that we want to implement in Jade 2.0, but we have no current date of release, nor can we approximate one. If you want to do something, version 1.1 is recommended. Regarding the change, I fear that it will be time-consuming: (Jade 2.0 is not just changes from 1.1 - it is a complete rewrite of the engine, with little support for Jade 1.1 code, I'm afraid...
I am happy that you liked the documentation

Thank you!
Vincent