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Jade 2 GUI
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Lessman
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Jade 2 GUI

Hi guys, my name is Lex and I'm trying to make a library to manage the GUI stuff under C# for Jade and XNA. I'm going to call it Naru, and the idea is to make a plugin between Naru and Jade, to handle the render and input system, because those kind of things must be done outside my library.

My main goal is to have this controls to create a game GUI: Timer, TrackBar, PictureBox, ProgressBar, ListBox, CheckedListBox, ListView, Label, TextBox, MaskedTextBox, MenuStrip, ContextMenuStrip, Button, CheckBox, RadioButton, GroupBox, Panel, TabControl, Dialog, HScrollBar and VScrollBar. I also want to make all this controls with a skin-base system, with the posibility to have themes for each control if you want.

I don't know how much time I will need to make this came true, because I have some exams in september, but I hope to have it finished before december.

07-17-2007 08:53 PM
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Overlord
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RE: Jade 2 GUI

You might want to have a look at this:
http://forums.jadengine.de/showthread.php?tid=368

07-17-2007 09:51 PM
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Alikar
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RE: Jade 2 GUI

The more the merrier I say. Smile The idea of a skin based system is interesting, something I didn't think of and may want to plan for actually. I'm interested in seeing how your going to go about this and I look forward to another UI. After all competition and cooperation makes things fun. Smile

07-17-2007 10:26 PM
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Lessman
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RE: Jade 2 GUI

Heh, my intention is to make Naru LGPL, so everyone will be able to see the code, and takes whatever he or she wants ^_^ I will be so glad, if this proyect helps anyone. Actually I'm programming the input system, to handle the mouse and keyboard for Naru:
+ First takes the values of the mouse and keyboard.
+ Second checks the previous values with the actual, to generate the "windows" events, that is stored into a generic queue of events.
+ And third saves the actual values as the previous ones.

This is the system to generate the kind of events like click, double click, mouse move, key up, key down or key pressed. And that's all I'm currently working on. At the moment all the tests I'm going to do, will be under XNA. So I hope to be able to show something working soon in october ^_^

PD.: The Emerald Interface looks great in their goals ^_^ Ganbatte kudasai, Alikar-san!

07-18-2007 10:37 AM
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Steve
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RE: Jade 2 GUI

I suggest that you stop by the Jade IRC channel ( http://www.jadengine.com/index.php?title=IRC ) sometime this week and talk your plans over with the other developers.

Steve

07-18-2007 01:51 PM
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Vicente
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Post: #6
RE: Jade 2 GUI

Well, I chat with Lessman probably every day, so I'll bug him to enter on the IRC channel Wink Regards!

Vicente

07-18-2007 02:55 PM
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Alikar
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Post: #7
RE: Jade 2 GUI

Lessman Wrote:
Ganbatte kudasai, Alikar-san!


Can some one translate that for me?

07-18-2007 05:44 PM
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Vicente
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RE: Jade 2 GUI

I think that as you are using the Rock Lee avatar he thought you know Japanese :p

07-18-2007 09:02 PM
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Alikar
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RE: Jade 2 GUI

Vicente Wrote:
I think that as you are using the Rock Lee avatar he thought you know Japanese :p


ROFL, nice.

07-18-2007 09:10 PM
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Lessman
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RE: Jade 2 GUI

@Alikar:

Alikar Wrote:
Can some one translate that for me?


Wops, I'm sorry dude. Here is the translation:
"Ganbatte kudasai, Alikar-san!" == "Do your best please, Alikar-san!"
Anyways, nice avatar lol

@Steve:
I'll try to connect to the IRC, but I don't "speak" (in this situation, write) very well the english. But I'll bug Vicente to have some lessons Tongue

07-19-2007 12:52 AM
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Steve
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Post: #11
RE: Jade 2 GUI

Do you speak Spanish or Japanese?
I've got a little of both (my sister is a Japanese language major :p ).

Steve

07-19-2007 02:04 AM
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