Post Reply  Post Thread 
Pages (2): « First < Previous 1 [2] Last »
Jade 2.0 Plans (Jade 1.2 plans before)
Author Message
noone88
Forum Newbie
*


Posts: 6
Group: Registered
Joined: May 2007
Status: Offline
Post: #16
RE: Jade 1.2 Plans

DX9 until 'we' know what way managed DX will go - thats quite good Smile

By the way... i had a closer look at your engine today... wuhuuu... great Cool

Very nice design. Keep up

Edit: Maybe creating our own managed directX is a solution:
http://www.codeplex.com/Wiki/View.aspx?P...ame=MD3D10 (directX10 wrapper)

This post was last modified: 05-19-2007 01:08 AM by noone88.

05-18-2007 02:14 PM
Find all posts by this user Quote this message in a reply
postmako
Forum Newbie
*


Posts: 2
Group: Registered
Joined: Mar 2007
Status: Offline
Post: #17
RE: Jade 1.2 Plans

Vincente just to let you know that I'm still around. I've been busy these last few weeks due to the planting season. I'll be available a bit soon and then this summer.
Cheers guys...
Kory

05-19-2007 01:27 PM
Find all posts by this user Quote this message in a reply
Vicente
Administrator
*******


Posts: 972
Group: Administrators
Joined: Sep 2006
Status: Offline
Post: #18
RE: Jade 1.2 Plans

noone88: writing a managed wrapper over DX10 is a lot of work Smile We have thought about it, and it could be a possibility, but it's real hard Wink

postmako: Good to hear back from you Smile

Regards!

Vicente

05-19-2007 01:57 PM
Visit this users website Find all posts by this user Quote this message in a reply
Alikar
Software Engineer
***


Posts: 219
Group: Registered
Joined: Oct 2006
Status: Offline
Post: #19
RE: Jade 1.2 Plans

True it would be difficult, but possible. Similar to creating an Object Orientated wrapper around Open GL, but different.

05-19-2007 06:03 PM
Find all posts by this user Quote this message in a reply
noone88
Forum Newbie
*


Posts: 6
Group: Registered
Joined: May 2007
Status: Offline
Post: #20
RE: Jade 1.2 Plans

Maybe we should keep an eye on the process of this project:

http://www.codeplex.com/Wiki/View.aspx?P...ame=MD3D10

05-21-2007 05:10 PM
Find all posts by this user Quote this message in a reply
Vicente
Administrator
*******


Posts: 972
Group: Administrators
Joined: Sep 2006
Status: Offline
Post: #21
RE: Jade 1.2 Plans

We'll keep an eye on it Wink

05-21-2007 06:45 PM
Visit this users website Find all posts by this user Quote this message in a reply
Pages (2): « First < Previous 1 [2] Last »
Post Reply  Post Thread 

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  Future of Managed DirectX in Jade 2.0 Reed 14 3,235 09-18-2009 10:33 PM
Last Post: flopoloco
  Jade and Pluto migrated to 2008 Vicente 4 1,569 11-26-2008 12:44 AM
Last Post: Vicente
  Download Jade 2.0 Narven 1 1,269 05-01-2008 10:49 PM
Last Post: Vicente
  Current state of Jade Vicente 1 2,132 04-17-2008 04:50 AM
Last Post: Alikar
  Jade.Ai.Graphs ready Vicente 0 994 02-17-2008 06:41 PM
Last Post: Vicente
  To throw or not to throw (Jade.Ai.Graphs) Vicente 8 1,515 02-14-2008 09:28 AM
Last Post: Vicente
  diploma thesis in the scope of jade MichaelKnight 5 1,311 10-04-2007 07:34 PM
Last Post: Vicente
  Jade 2 GUI Lessman 10 1,841 07-19-2007 02:04 AM
Last Post: Steve

View a Printable Version
Send this Thread to a Friend
Subscribe to this Thread | Add Thread to Favorites

Forum Jump: